Odds for the opening seven

Time to hone your craft.

Pick the goal your deck needs to hit. Decksmith deals thousands of openers and plays each one out exactly — resolving mulligans, sequencing lands, and chaining rituals — then tells you how often your seat can get there.

Every opener classified exactly Real sequenced lines Same deck, same answer

01The deck

02The goal

03The run

Run settings, per-rung incidence, and sample openers with the exact line taken — as JSON.

04Compare a change

Runs the goal from panel 02 with the settings from panel 03. Both versions face identical dealt hands, so the delta is your change — not the shuffle.

Draw the hands, and the verdict takes shape here.

Thousands of openers, each played out exactly · more than a lifetime at the table

The verdict

%
of opening hands get there

Reachable lines — incidence

Share of openers that can reach each rung. A flexible hand counts toward every line it can reach, so these can sum past 100%.

What could deliver the goal

Each card counts every winning hand that could have landed it by the goal turn — versatile hands count more than once. ClickTap a tile to deal through its hands.

Where the misses fell short

Example hands

Double-clickTap a rung above to see opening hands that reach it — and the exact line the engine took to get there.

The verdict on the change

pts

Where the change lands, rung by rung

Each rung's shift in reachable hands — gold gained ground, ember gave it up.